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Disciplina asociada:Arte y Tecnología |
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Escuela:
Arquitectura, Arte y Diseño
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Departamento Académico:
Arte
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Programas académicos: |
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Requisitos:(Haber Aprobado AT2000) |
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Equivalencia:AT2005 |
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Intención del curso en el contexto general del plan de estudios: |
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Es un curso de nivel intermedio en el campo de estudio de cómputo visual, considera que el estudiante tiene conocimientos de gráficas computacionales, matemáticas y física. Como producto de aprendizaje se espera que los estudiantes sean capaces de animar objetos tridimensionales para producir un corto animado. |
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Objetivo general de la Unidad de Formación: |
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Al finalizar el curso, a partir del conocimiento de los principios básicos de aplicación de la iluminación y materiales, el alumno será capaz de generar simulaciones de productos y escenarios (Render), así como representar sus diseños mediante modelos virtuales conformados por superficies. | |||||
Técnica didáctica sugerida: |
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Aprendizaje orientado a proyectos | |||||
Bibliografía sugerida: |
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LIBROS DE TEXTO: * Watkins, Adam., Introduction to 3D graphics & animation using Maya / Adam Watkins., mau : Charles River Media, 2002, eng, 1584504854 (rústica con CD-ROM : papel alcalino) * Gauthier, Jean-Marc, 1960-, Building interactive worlds in 3D : pre-visualization for games, film, and the Web / Jean-Marc Gauthier., Amsterdam ; Boston : Focal Press, c2006., eng, 0240806220 (alk. paper) LIBROS DE CONSULTA: * Demers, Owen, Técnicas digitales de textura y pintura / Owen Demers, Spain : Madrid : Anaya multimedia, 2002, 2002, spa, 8441513058 * Webber, Marilyn., Gardner's guide to animation scriptwriting : the writer's road map / Por Marilyn Webber., Virginia : Fairfax, Va. : GGC, c2000., c2000., eng, 0966107594 (rústica) * Kerlow, Isaac Victor, 1958-, The art of 3D computer animation and effects / written and designed by Isaac V. Kerlow, 3rd ed., New Jersey : Hoboken, N.J. : John Wiley, c2004, c2004, eng, 0471430366 * Scott, Jeffrey, 1952-, How to write for animation / Jeffrey Scott, 1st ed, New York : Woodstock, NY : Overlook Press, 2002, 2002, eng, 1585672408, 1585674281 (rústica) * Birn, Jeremy, Técnicas de iluminación y render / Jeremy Birn, Spain : Madrid : Anaya Multimedia, 2001, 2001, spa, 8441510946 * Maestri, George, 1960-, Digital character animation / George Maestri, Indiana : Indianapolis, Ind. : New Riders, c1996, c1996, eng, 1562055593 |
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Perfil del Profesor: |
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(500499)Maestría en Diseño y Artes Aplicadas ; (500706)Maestría en Multimedia/Intermedia ; (500499)Doctorado en Diseño y Artes Aplicadas ; (500706)Doctorado en Multimedia/Intermedia CIP: 500499, 500706 |
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Discipline:Art and Technology |
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School:
Architecture, Art and Design
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Academic Department:
Art
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Programs: |
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Prerequisites:( AT2000) |
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Equivalences:AT2005 |
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Course intention within the general study plan context: |
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It is an intermediate level course in the visual computing study field, considers that the student has computational graphics, mathematics and physics knowledge. As learning product it is expected that the students be able to animate three dimensional objects to produce an animated short. |
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Course objective: |
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Once the course is finished, the student will be able to generate product simulations and scenarios (Render), as well as represent his designs through virtual models with surfaces. | |||||
Teaching and learning tecniques: |
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Learning-oriented projects | |||||
Suggested Bibliography: |
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TEXT BOOKS: * Watkins, Adam., Introduction to 3D graphics & animation using Maya / Adam Watkins., mau : Charles River Media, 2002, eng, 1584504854 (rústica con CD-ROM : papel alcalino) * Gauthier, Jean-Marc, 1960-, Building interactive worlds in 3D : pre-visualization for games, film, and the Web / Jean-Marc Gauthier., Amsterdam ; Boston : Focal Press, c2006., eng, 0240806220 (alk. paper) BOOKS FOR CONSULTATION: * Demers, Owen, Técnicas digitales de textura y pintura / Owen Demers, Spain : Madrid : Anaya multimedia, 2002, 2002, spa, 8441513058 * Webber, Marilyn., Gardner's guide to animation scriptwriting : the writer's road map / Por Marilyn Webber., Virginia : Fairfax, Va. : GGC, c2000., c2000., eng, 0966107594 (rústica) * Kerlow, Isaac Victor, 1958-, The art of 3D computer animation and effects / written and designed by Isaac V. Kerlow, 3rd ed., New Jersey : Hoboken, N.J. : John Wiley, c2004, c2004, eng, 0471430366 * Scott, Jeffrey, 1952-, How to write for animation / Jeffrey Scott, 1st ed, New York : Woodstock, NY : Overlook Press, 2002, 2002, eng, 1585672408, 1585674281 (rústica) * Birn, Jeremy, Técnicas de iluminación y render / Jeremy Birn, Spain : Madrid : Anaya Multimedia, 2001, 2001, spa, 8441510946 * Maestri, George, 1960-, Digital character animation / George Maestri, Indiana : Indianapolis, Ind. : New Riders, c1996, c1996, eng, 1562055593 |
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Academic credentials required to teach the course: |
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(500499)Master Degree in Design and Applied Arts and (500706)Master Degree in Intermedia/Multimedia and (500499)Doctoral Degree in Design and Applied Arts and (500706)Doctoral Degree in Intermedia/Multimedia CIP: 500499, 500706 |
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